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A very unusual game of space exploration and combat with no board or pieces, managed by a "game-master." The game-master lays out a system and assigns resources. Players spend resource points to build ships, increase technology, take control of systems. All movement is plotted on paper, and the game-master then carries out ship orders, letting players know if their ships come into contact with each other, or what sorts of systems they encounter.
Includes: 19 page rulebook, reference table card
Year Published
1976
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