Author's blurb:
Galaxy Far Away is a free, fan-made, ultralite RPG based on the Star Wars universe for one referee and one or more players. Character creation is flexible and narrative, with no numbers involved save for a few die rolls for starting gear, credits, and potential Force sensitivity.
Treat the world as a real place. Lean into what you know about the given setting. The referee is neutral and plays to see what happens as much as the players do. Reasonable action happens as described. Risk and impact are adjudicated by the referee. Trust each other to be fair. Act in good faith.
The vast majority of situations will not require a dice contest, but merely a judgement call to resolve. Players and their characters leverage their environment, use common sense, and clearly describe their actions. Consequences follow accordingly.
If it is unclear if a player's action will succeed, or if grave risk is involved, the referee declares the probable impact and rolls 2d6. Then the player character most at risk rolls also 2d6.
- If the player rolls higher, their character succeeds
- If the referee rolls higher, something bad happens
- If they tie, the character succeeds AND something bad happens
Whatever happens, the referee describes the impact.