From publisher blurb:
KNOW WHEN TO HOLD ‘EM
Cards, dice, games with little fantasy figures. You live for them. Nothing sets your heart racing like the chance to earn some quick gold pieces. Along the way you’ve learned a lot about reading people, conning people, and sneaking away from a bad deal or two.
Or seven.
Lately you’ve heard there are even greater challenges to be had adventuring. How can you resist seeking out this new source of thrills (and income)?
Inside you’ll find:
A full character class description (including new special abilities), for use with Old-School (OSR) games including LABRYRINTH LORD
Helpful charts to take your Gambler from level 1 to level 14
Suggestions for incorporating Gamblers into your campaign
Pregenerated characters at first and third level. Just print and play (or use them as NPC’s)