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Gamma Heroes: House Rules for Superhero Games

Game ID: GID0138883
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Description

From publisher blurb:

Many players of D&D Gamma World have noted that the game isn't much different from a superhero roleplaying game; the origins and powers are quite similar to those found in superhero comic books.

These house rules tell how to adapt the D&D Gamma World rules to use in a contemporary setting as a campaign of superheroes.

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