Devotees of the ancient elder gods speak of treasures untold, hidden away, guarded by foul creatures… a group of miners once delved too deep and were transformed into kobolds… do not venture into the swamps, lest you be caught by the Lizard-Kin… and the undead cannot be defeated by violence alone; you’ll need to bring a cleric along.
All these stories and more await daring adventurers willing to brave the unknown and seize power and glory!
Gargoyle 74 is a classic fantasy rule set, inspired by the wondrous customizability of the 1974 White Box of the Original Fantasy Role-Playing Game, and by the riveting pulp tales of Clark Ashton Smith, Robert E. Howard, and Michael Moorcock, to name a few. These rules are designed to disappear during play. They provide the necessary framework for the game, but at the same time, encourage a fast, enjoyable, and lightweight tempo of play so that the Referee and players can focus on what’s important to them.
- from the publisher's blurb