Skip to main content

Genesys Expanded Critical Tables

Game ID: GID0140666
Collection Status
Description

Publisher's blurb:

Are you bored with the original Table 1.6-10 Critical Injury Results from the Genesys Core Rules book (p.115)? Are you looking for narrative inspiration during combat? Are you a Rolemaster fan playing Genesys? If you answered yes to any of these questions then this product is for you!

Introducing The Genesys Expanded Critical Injury Tables! This supplement includes 145 new critical injury descriptions, separated into 6 new critical tables, for different type of attacks and weapons:

Crush (War Hammer, Mace, Flail, Giant's Stomp, Stone Golem's Fists, falling damage, etc.)
Puncture (Rapier, Spear, Arrows, Bullets, Manticore's Stinger, Cockatrice's Beak, Shark's Teeth, etc.)
Slash (Swords except Rapier types, Axes, Chainsaw, Dragon's Talons, Blade Traps, etc.)
Cold (Freeze Gun, Ice Bolt spell, Hail Storm spell, Exposed to extreme cold damage, etc.)
Electricity (Taser Gun, Lightning Bolt spell, Thunder Storm spell, Electrocution, etc.)
Heat (Plasma Rifle, Fireball spell, Fire damage, Acid damage, etc.)

Compatible with all settings and genres!

The new critical injury tables can be easily integrated with any Genesys game with no rules change what-so-ever. Now, when rolling for a Critical Injury result, simply roll on one of the tables in this supplement corresponding with the type of attack or weapon. That's it!

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek