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Get Blue is a kinetic, magnetic table-top game comprising of tiles and discs. A Starter Set has four tiles and five discs. Tiles have a magnet inside. Discs have a metal core. Players score points by spinning their discs, connecting to and knocking over a tile. If a disc connects to but does not knock over a tile, players loose points. The Red Tiles are worth one point. The Blue Tile is worth two points. The Flame Spinner is a double point disc. (Points are doubled if you capture or are reversed captured.)
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