From publisher blurb:
“You may very well find me to be mad, but I assure you with the entirety of my very heart and soul that what I say is the real truth. There ARE ghosts here that dwell in this castle, but I have fear of the supposed humans that dwell here as well. All is not what it seems to be, and I beg you to come and save me from this accursed place and AWAY from these lunatics!”
GHOSTS OF CASTLE NEVERMORE is a dual-statted, 419-page adventure campaign for PCs between levels 1-20. This campaign takes place over a fortnight with 14 adventures based on the ghost stories the Ravenscroft family members share with the brave and formidable adventurers.
The party meets each Ravenscroft family member by way of the ghost stories they share with them. The PCs must find the 14 magic portals hidden in this five-level castle, to do battle with the ghosts that haunt this very eccentric family, and to put an end to their ghostly reign of terror forever.
Ravenscroft Manor is situated on the edge of a mountaintop cliff in the middle of a magical blizzard. The castle is surrounded by a seemingly endless horde of ghoul-like creatures that frequently lay siege to the stronghold. But that is the least of the party’s worries as they must face ghosts, spectres, devils, demons, wraiths, and a small army of undead to break the multiple curses placed on this family.
Can the PCs slay the multiple evil spirits haunting the Ravenscroft family and break these curses forever? Can the PCs survive this two-week adventure campaign?