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Glen More

Game ID: GID0142820
Collection Status
Description

Each player represents the leadership of a 17th century Scottish clan looking to expand its territory and its wealth. The success of your clan depends on your ability to make the correct decision at the opportune time, be it by establishing a new pasture for your livestock, growing grain for the production of whisky, selling your goods on the various markets, or investing in the cultivation of special places such as lochs and castles.

Glen More offers a unique turn mechanism. Players take territory tiles from a rondel. Picking a tile has not only influence on the actions you get by the surrounding tiles in your territory, it also determines when you'll have your next turn (and how many turns you will have in the game). But having a lot of turns is not always the best strategy for a successful chieftain.

Glen More is 6 in the Alea medium box series, and is rated a 4 on the alea complexity level.

Year Published
2010
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–2 of 2
Video lqIhJmvymYI Adam in Wales analysis at 11:11 sentiment: positive
video_pk 13712 · mention_pk 40048
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Click to watch at 11:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic flavor
  • beautiful components
Cons
  • mechanics may feel modestly simple
Thematic elements
  • forests, agriculture, and whisky crafting
  • Scottish highlands map building
  • familial, approachable
Comparison games
  • Tigris and Euphrates
  • El Grande
Mechanics (from transcript analysis)
  • set collection / area scoring — score based on placed tiles and objectives
  • tile placement — build your own map by placing tiles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know very much about wargames I haven't played many war games
  • these games are for adults
  • these are the vast majority these are available easily
  • abstract strategy games don't really look like that anymore
  • these are not children's items they're for adults to have a serious time together
References (from this video)
No references stored for this video.
Video inRrr1OxsoU Unknown Channel top_10_list at 1:52 sentiment: positive
video_pk 12850 · mention_pk 37527
Video thumbnail
Click to watch at 1:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, compact design with thoughtful pacing
  • Accessible for new and veteran players alike
Cons
  • Original print is hard to find; some expansions add complexity
  • May feel slightly Euro-weighted for very casual players
Thematic elements
  • Clan leadership, tile placement, and resource management
  • Scottish Highlands with clan-driven development
  • Historically flavored, light storytelling; focus on logistics and timing
Comparison games
none
Mechanics (from transcript analysis)
  • pattern/building optimization — Strategic placement and timing yield efficiency bonuses for your clan.
  • resource/market system — Tiles and resources interact via a market-like mechanism that affects production and scoring.
  • tile placement — Move a chief around the board to claim tiles and place them into your personal area for benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the greatest negotiation game that you can get today and it's also really good tile L game in it
  • Atta is as dry as a nun's Ming and it's tighter than a duck's ass
  • Galaxy Trucker is absolutely hilarious
  • the greatest tile-l game ever made is kazone
  • Chinatown is the greatest negotiation game that you can get today
  • Galaxy Trucker is the definition of absolute chaos
References (from this video)
No references stored for this video.
Transcript Navigation
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