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Goblin (1983)

Game ID: GID0144105
Collection Status
Description

Publisher's blurb

In Goblin (for the unexpanded VIC, 64, Atari, TI, and Apple) custom characters are used to create a simple yet entertaining game. The object is to capture the scowling creatures with your goblin while avoiding the many block-shaped obstacles that lie in your path.

Author's blurb

After obstacles and sad faces have been positioned, Goblin begins when the main character appears at the bottom of the screen. As the game progresses, the goblin moves continually upward and the player controls only its horizontal movement.

User summary

Goblin was written by Dan Goff and published as type-in source code in Compute! Issue 38, July 1983.

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