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Horwend the Jarl is dead! Travelers from distant lands are conscripted to guard his tomb overnight. But Horwend's death was no accident and his ghost sends the would-be guards down into the hidden realms of Chaos to avenge his death. Can the heroes overcome rune magic, un-dead jarls, monsters of the deep, and finally stop an evil witch from summoning forth -- the GODS OF THE EARTH?
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