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Description
This children's game from Corey Games is a very simple roll and move race. Players each get two tokens and must move them along a path that includes four circles and rectangle. They must spin the exact number needed to reach the exit (red dot) square of each of these.
The only element of judgment is over which token to move with a given spin so as to make it through the exit points. Movement is eased by a "move ahead seven" space in each circle that just happens to put a token on the exit dot.
Year Published
1943
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