Publisher's blurb:
As a group of scavvers, players follow a loose trail of evidence to uncover what happened to the famed Meecham Expedition, led by the decorated commander Sir William “Bill” Meecham. With 700 soldiers and support staff, Meecham planned to head deeper into the ruins than any previous expedition, hoping to find vast, untouched heaps of technology. Disaster struck almost immediately. Several scouting patrols never returned. Morale plunged. Meecham turned to increasingly draconian measures to ensure discipline. Dozens deserted: some returned home with tales of an increasingly desperate situation, others fled into the ruins that seemed to mock the camp with their silence. The final straw came when Meecham’s own son-in-law went missing during a routine scouting patrol. In a rage, Meecham vowed to lead every remaining member of the expedition into the ruins, threatening death to those who disobeyed. The entirety of the expedition left the camp, and none ever returned. A group of settlers arrived after several weeks had passed with no contact, and discovered the camp empty. A relief force dispatched into the ruins came back empty handed, and no sign or indication of the expedition’s fate has ever been discovered… until now.