At the edge of known space, the most famous adventurers converge on a strange little planet that is uniquely capable of attracting precious stardust with its befuddling gravity. These adventurers are there to collect as much of this rare resource as they can, while their rivals constantly try to steal it. You are one of these superstars on a quest for wealth, and you must overcome the gravitational challenges set before you!
What is really original about Gravity Superstar is the manner in which the players' pawns move: Each turn, they move one or two spaces, then they are affected by gravity, which makes them fall until they are stopped by a platform. This effect is made possible by the fact that the pawns are used lying down on the board. Thus, they move up (above their head), down (below their feet), left, or right.
During its movement, a pawn can collect stars (to score points at the end of the game) or replay tokens (to take a second consecutive turn), and eject opponents' pawns from the board.
- gravity
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Shelf 16 is kind of a an odd mix here
- This shelf has twice as many games as most shelves
- one of my favorite two-player games, but it's very difficult to learn and play
- Fantastic abstract strategy game
- Such a classic game and I like it a lot
- I don't know why I like it so much, but I do
- one of the most beautiful dexterity/party games there are
- There are so many games on the shelf
References (from this video)
- great production feel with plastic stars and a playful vibe
- accessible and quick to teach, with a satisfying gravity twist
- colorful components and a tactile, arcade-like theme
- limited player interaction beyond occasional steals
- not as deep as heavier engine-builders
- availability may vary outside Essen purchase
- gravity manipulation and platform traversal
- video-game inspired platformer on a rotating gravity grid
- abstract puzzle
- Tetris
- Splendor
Mechanics (from transcript analysis)
- grid-based movement with gravity rotation — players rotate gravity, move on platforms, and collect stars
- resource tokens and upgrades — replay tokens and energy influence actions and future turns
- set collection / engine-building through stars — collect stars and trigger bonus points for color matches
Video topics + discussion points
Quotes (from this video)
- this is one of my favourite rolling right games
- it's so simple idea and it works brilliantly
- amazing production with all these marbles
- the combinations are what separate winners from losers
- the simultaneous like action selection and the artwork is stunning as well
- you could play it with as many players as you want really