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Green Plastic Massacre

Game ID: GID0147551
Collection Status
Description

“Combat rules for plastic Army men."

"Armies start at opposite ends of the room. Turn Sequence: Each figure gets to move once and attack once per turn. Mortars, machine guns & artillery can either move or attack during a turn.”

Several different combat resolution mechanisms are included in the rules. The mechanism to be used depends on the nature of the attacking unit. For instance, a submachinegun attack is resolved as follows: “Standing 15 feet away from the target throw 3 marbles simultaneously.” On the other hand, for a flamethrower: “Stand over the attacker. Drop a tennis ball from the tip of your nose.”

In addition, a six-sided die is rolled to determine what means is used to resolve hand-to-hand attacks between infantry units within two inches of each other. The die roll may call for these conflicts to be resolved by means such as arm wrestling, a staring contest, or rock-paper-scissors.

The “Safety Rules” note that players should wear goggles at all times.

Year Published
1991
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