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Greybanner, Part 1: The History and People

Game ID: GID0147804
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From Introduction:

Word of the Greybanner Grand Tournament spread far and wide. A tradition held once a decade, the fighting competition draws the finest independent warriors in the region, as well as opportunists with a skill for craftsmanship, medicine, and gambling. It is an explosion of activity in the small town. But not all are after fame or coin, and the meaning for the tournament lies not within the arena, but deep below. The roar of battle echoes down, rattling the chains of Greybanner’s oldest secret.

Taking a departure from our usual structure, we come to our second full adventure outline. This will focus on introducing a campaign through a focused setting and adventure that even amateur DMs can follow. Unlike our previous adventure through the Banahogg, this will follow the structure of official resources. We will begin in the titular town, with its background and key figures. Future entries will then cover the many locations and possible activities, the primary plot, and its fateful conclusion.

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