From Introduction:
Hundreds flock to Greybanner in preparation for the Grand Tournament. Once open streets are quickly populated by stalls and carts, and merchants’ voices begin to fill the air. The outskirts of town see camps and caravans arrive. Hopeful warriors share glances of anticipation as they size up their competition. The residents of the town move with a hurried excitement, tending to the swarms of new patrons and customers. This is the most business they will see for another decade and they will not let it go to waste.
Having covered the town’s history, council, and overview in [part 1], it’s time to dive into the specifics. This section will focus on all the locations players might visit, what they can do there, and who they might meet. Each one is easy to follow and plan for, with descriptions that you can read directly to players. Our goal is to make using them as simple as possible. You can drop them into your game world without having to worry about finicky, stressful planning.