Skip to main content

Grimaffen

Game ID: GID0148113
Collection Status
Description

In Grimaffen, players must remember the order of animal movements or sounds and imitate them in the right order to win. Choosing from thirty round tiles in five different colors, a player rolls a colored die to see which tile is added to the those already selected. The player then mimics the pictures on the tile to suggest an elephant's trunk motion or a wolf howl or a monkey's down-turned mouth, all within this zoo theme. Since the tiles use picture cues, reading is not necessary and components are not language specific.

Year Published
2010
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek