From publisher blurb:
What does that thing your Explorer found do? Is it useful? Dangerous? Or it does something unexpected? Then use the Guide To Artifacts to help you create this gizmo you pried loose from the soil.
The Guide To Artifacts helps the GM and their players flesh out the artifact that they found exploring The Great Chasm. What are its powers? What are its limitations? And most importantly, what are its flaws? Not a collection of tables to roll on, the Guide helps you work out what kind of object the artifact is, what sorts of powers it has, and how to use it in your game of Into The Chasm.
This supplement comes with six sample artifacts and their powers, appearances, how to make them work, and their flaws. Have fun creating your artifact with your players!