From publisher blurb:
The comings and goings of soldiers, big bugs, and famous folk are nothing new to Fort Griffin and the town called The Flat. Things are always astir in these parts. Today ain’t no exception.
Gunpowder in the Morning is a convention-style, traditional Western encounter. This scenario uses DHR’s Fort Griffin setting for Savage Worlds. You can play with seven pre-generated Veteran Rank heroes in a one session convention-style game, fold the adventure into an ongoing game starring existing heroes, or cook up your own brew somewhere in between.
Whether you've been in town before or just settled in for your first night after arriving on the latest stagecoach, you have your own reasons for spending time in this notable burg. You wake up this morning with a distinct notion of something powerful in the air.
Although this adventure doesn't require Fort Griffin Savaged, it's designed so you can use a few of the setting's building descriptions and maps (ready for DIY VTT) as well as various nonplayer stats and descriptions.
Fort Griffin Savaged offers a traditional Wild West setting designed for Savage Worlds, with a passel of weird ideas on the side.
Western Table Tents is a FREE pdf with printable table tents to enhance your convention-style game. Perfect for use with Gunpowder in the Morning. Did we mention it's FREE?
DHR is an Ace licensee publisher for Savage Worlds.
The PDF is 35 pages, the POD is 48 pages—both have the same content as follows:
A two-act adventure with detailed backstory and town notes.
Seven character sheets - A set of Veteran heroes for the players ... or for use as nonplayers iffin' you're using existing heroes in an ongoing Western game.
Tips for playing with a time limit or adapting to an existing Western game.
Stat blocks for nonplayer Wild Cards and Extras involved in the adventure.