Skip to main content

GURPS Mage: The Ascension

Game ID: GID0150224
Collection Status
Description

From the back of the book:

Truth until paradox

Humanity lies ignorant, wandering through their empty lives like sheep.

The true power in the world comes not from wealth or armies or science.

There is only one true power. The arcane arts. The power of the soul. Reality Programming.

Magick.

Enter the World of Darkness, where mages of the awakened Traditions battle the cold Technocracy in an ancient war to decide the fate of humanity's fragile souls.

Wield incredible, earth-shaking power, but do not be too arrogant, for all power has its price. The forces of Paradox wait to destroy those who bend reality too much.

Enter a world without limits. Enter a world where everything is possible.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek