From publisher blurb:
Haldskyr At A Glance
Haldskyr is a unique DayLITE setting that it delves very heavily into the cosmic and metaphysical, with the actually physical world itself as a canvas for the epic tales that can be told. There are two core things to keep in mind when running a game within Haldskyr: first, the Watching Stars are the prime power in the Haldskyr worldbuilding schema; and second, the Void is watching and waiting. Haldskyr is a world of balance, picking up the pieces after a massive war that tore the very fabric of reality apart. Everything is touched by the power of the Stars, so this is a world where the lore and spirituality are tantamount to any campaign you run here.
Written In The Stars
It is said there once was a great war–a war that spanned many realms and lasted many years–though few, if any, remain to tell of it. This tremendous hostility drew the attention of the Watching Stars, twelve powerful celestial beings whose generosity inspired them to interject on Haldskyr’s behalf. Endless stories have been told about this world-changing event. Some say the Watching Stars touched down on Haldskyr’s soil themselves, the warring parties ceasing their battles out of pure awe. Others claim the Watching Stars emitted divine magic straight from the night skies to end the conflict. While the truth of their bygone interception is lost to time, the Watching Stars remain the revered wardens of Haldskyr, seeking to protect the realm from the gruesome fate it once nearly found.
In each of the numerous generations that have passed since the ancient war, the Watching Stars have selected from amongst the peoples of Haldskyr a band of heroes on which to bestow gifts of power. Each hand-picked hero must face a unique trial. Upon success, the Watching Stars entrust them with new abilities and the divine charge of protecting Haldskyr from any who might wish it harm.
Deep in the domain of the Watching Stars, a silent evil has been brewing, hidden from the unsuspecting people of Haldskyr. The Void creatures, desperate to sow chaos wherever they can, have been working to infiltrate the world for almost as long as the Watching Stars themselves have protected it. Over the centuries, the Void’s presence has grown stronger and more difficult for the Watching Stars to control. The evidence is starting to accumulate: there are increasing rumors of strange attacks across the Western Continent, with no obvious culprit. Offenders without physical form that leave destruction in their wake. Land that has been bountiful for generations suddenly turns sickly. Tales of dark magics, sorcery that was gladly thought lost to the ages, are circulating in the taverns and trading posts. To those in the know, it is a startling realization that the peace Haldksyr has enjoyed for so long is tangibly slipping away.
What's In Store?
Eight New Lineages: Gabblbeeth, Mana-Born, Xhrysafen, Reylin, Iskaldyn, Etheri, Tahahatan, Alpan
Twelve New Careers: Lightbearer, Dark Gazer, Nature Warden, Metalweaver, Luminier, Conservationalist, Weaver, Whisper, Brazier, Globetrotter, Oracle