A Two-Round Living Greyhawk Gran March Regional Adventure
From the introduction:
"Cavalry," Knight Colonel Jabbar began, "is a force that can disrupt communication, supply and reinforcement should it be allowed to wander unscathed behind the lines We won’t be unscathed for long, but disruption is the goal. We will fill the GMS Lortenford with so many fighting men and woman that there will be barely room for a few rats and weasels. Then we will stealthily make our way near the first target. Small teams will be unloaded along a fighting front. The teams will make their way a shore and push past any resistance on the bank. They will march to a logistics base where they will take their mounts and then the disruption and havoc can truly begin..."
A Gran March Interactive Missions adventure for APLs 2-8.
Interactive Missions events may be run as an Interactive, or by individual tables like a regular event. In the non-interactive versions the table will stick to a particular APL and will not affect other tables at the same time. How it is run is decided by the convention coordinator(s).
Note: This adventure will be of particular interest to Gran March military and veteran characters.
Please note that small characters may have difficulties in some portions of this event. The Knight Colonel has made arrangements for all standard sizes of Centaurs.
This game should be played before GRM7-IN6: Hammerfall.