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Hands in the Sea

Game ID: GID0151964
Collection Status
Description

Hands in the Sea is a two-player deck building wargame on the First Punic War, between Rome and Carthage, 264–241 BC.

Each player has a starting deck of cards they use to perform various actions, up to two per round. Actions range from colonization, to naval movement, to battle, with most activity centered in and around Sicily and Sardinia/Corsica. Players may also purchase additional cards from their own custom decks, or from a set of neutral cards that either player may purchase. There are also Strategy cards that each player can purchase (one, max) that give the owning player some special advantage.

The game is played over the course of several turns, up to a maximum of twelve. At the end of each turn, players resolve random events, collect income and score victory points. There are several paths to victory, ranging from simply having the highest score at the end of the game, to capturing the opposing player's capital.

Inspired by A Few Acres of Snow, this game features several new elements, including navies, naval battles, cavalry superiority, mercenaries, field battles, sieges, manpower, strategy cards, random events, turn based scoring, bribery and tactical bonuses.

The name of the game is based on a quote from a Carthaginian commander, who claimed at the outbreak of hostilities that the Carthaginian control of the seas was such that the Romans would not even dare wash their hands in the sea.

Year Published
2016
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video Dn2Nad1DTS8 MLE University game_preview sentiment: positive
video_pk 9043 · mention_pk 26682
Overall sentiment (raw)
positive
Pros
  • Historical accuracy
  • Complex gameplay
  • Unique mechanics
  • Thematic depth
Cons
  • Medium to heavy complexity
  • Long battle resolution
Thematic elements
  • Naval and land warfare between Rome and Carthage
  • First Punic War, Mediterranean Sea (Sicily, Sardinia)
  • Historical simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players fight for control of territories
  • Battle resolution — Battles can last up to 4 turns, with players adding strength
  • Deck building — Players build decks from location and empire cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first Punic War lasted 23 years
  • An army marches on its stomach
  • Maintaining a supply line to a supply city that you control is critical
References (from this video)
No references stored for this video.
Transcript Navigation
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