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Description
Hänsel and Gretel have to move around the gingerbread house and over a bridge to get home. The witch has to catch Hänsel and get back to her house; if Gretel catches her in the meantime, the kids win. If the kids manage to reach the bridge, they also win. Movement is determined by dice. With three players, one plays Hänsel, one Gretel and one the witch; with two players, one of them moves both Hänsel and Gretel.
The game is equipped with beautiful materials; trees, a house, etc., which can be set up any way the players like.
Year Published
1984
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