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Before Hard Time found fame as a 2D mobile app enjoyed by millions of people, it started its sentence as a 3D adventure! After watching TV shows like Oz, I always felt there was a place for a gritty, character-driven simulation of life behind bars. Here, the drudgery of it was embraced to create a tense survival sim - where you had to eat and sleep amidst a backdrop of constant violence without losing your mind! The wrestling games had given me a good pedigree in trash talking and gang violence, so this was the same thing transplanted to a different setting. The "turn and advance" controls weren't ideal compared to what would follow in later 3D adventures, but it was a step in the right direction.
Source: The Developer Website.
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