Skip to main content

Hare and Gone

Game ID: GID0152611
Collection Status
Description

From publisher blurb:

The party joins a Dire-bunny drive as guards on a long cross-country trek to ensure delivery of the furry mounts to the queen’s personal knights; but dangers lurk around every corner. Can your heroes get a wild warren of rabbits through the dangers of the world? Will a tribe of angry Goblins turn the herd into stew? Who knows, but with fifty rabbit’s feet on your side, you might get lucky!

From Episode 21 - Hare and Gone

Description: A dire bunny rancher needs your help to get his herd to the castle, but goblins are thwarting you at every turn. Find out if a Zeppelin is more evil the a Dirigible. Learn what a group of Hares are called, or a group of Rabbits. Listen to four chuckleheads laugh their way through another episode.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek