Do you want your world to feel alive? Do you want your players to feel the continual presence of danger as they make their way through the wilderness? Are you tired of rolling random encounters to liven up travel? That's where Hazardous Terrain Challenges come into play!
I've always enjoyed placing puzzles and intricate traps in my games to give my players something to do aside from roleplaying social situations then running to kill some creatures and repeating the process. Hazardous Terrain Challenges are similar to a trap or puzzle, but they are more complex than your average trap, more engaging than your average puzzle. The world itself comes to life and directly threatens your player characters' lives!
The existance of a Hazardous Terrain Challenge in your game will keep your players alert to their surroundings at all times. When their skills are put to the test to traverse treacherous terrain, they find a new appreciation for the distances they travel, and the ever-present danger of the fantasy world they're exploring. Bring the world to life, and make it deadly!
In this volume there are two Hazardous Terrain Encounters for you to integrate into your game. They are more advanced forms of challenges that I created at my home table with my good friends while DMing some of my favorite personal campaigns. I have received a lot of positive feedback from the players who have engaged in these challenges, and that is why I've decided to hammer out the details, produce DM and player maps, descriptions and even difficulty scaling tables so you can run them no matter what level your players are. I hope you enjoy playing these Hazardous Terrain Challenges much as I did creating them.
- from the publisher's blurb