Publisher's blurb:
Welcome to HabiteD, the world of DarK SkY is no longer your only place to find adventure as a mysterous gateway brings our Actors to a new world where a race known as the Thamians beg of you to help them fight off the invading Alien races of the Bah and their minions.
Beginning in this strange new world they will have to win back the cities and end the cultivation of Thame by the Bah and protect the passive Thamians and thier world from attack. To do this, Actors will find themselves going from 1885 technology to straight Science fiction star ships, jump jets, pulse rifles and combat with Alien beings, plants, and animals. Thame was once peaceful but now, it is as hostile a planet as one might find, full of adventure and exploration.
This Core Rule Book also features new playable Races, Alien Monsters, new Alien Races, new Skills to the DarK SkY mechanics, as well as a completely wide open universe waiting for them to make their mark in.
Just like with DarK SkY, Actors can elect to have Magical abilities, Mental abilities, great combat abilities, skills to create fantastic inventions and learn how to operate and use advanced weapons and vehicles.
This system is the same exact system as the DarK SkY product which uses D6 dice pools against either environmental challenges (Difficulty checks) or directly against an opposing Extra (or adversary) die pool rolls to determine success and the levels of success. It is a simply system to avoid complicating players and the Director with difficult math and time consuming calculations. We remove the difficulty to allow you to focus on Role- Playing verses Roll-Playing.