From publisher blurb:
"Cottagecore" is often not something that’s immediately associated with tabletop RPGs, especially ones where the goal is to delve into dungeons and slay fiends and dragons.
Despite that, not all adventurers have to start their story off as a tortured orphan or a disgraced knight. Much like the hobbits in The Lord of the Rings, they may begin their lives as beekeepers, florists, or cottage gardeners. Humble origins, yes—but no less heroic in the end.
Hearth & Home contains a number of cozy cottage origins and options for your Level Up: Advanced Fifth Edition characters:
8 heritages, from the swift cervid to the cunning vulpus.
New rules for accounting for Tiny heritages.
Expanded heritage and paragon gifts for halflings, gnomes, and mycelials.
6 cultures.
6 backgrounds.
The new Artisan destiny.
2 new archetypes: Brew beer and inflict drunkenness on your foes as the Jovial Friar cleric, or instill wonder and joy in children and adults as the innovative Toymaker artificer.
2 new conditions: dazzled and inebriated.
A handful of new spells, gear, and magical items.