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Hearth Domain

Game ID: GID0154245
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Description

1 new playable Cleric Domain Subclass: The Hearth Domain
2 additional spells suitable for inclusion in the Cleric spell list.
1 NPC statblock for an Cellarer Cleric - for DMs to drop straight into their encounters.

This subclass is intended for use with the cleric class as presented in the 5e core rules or in conjunction with the options in Tasha’s Cauldron of Everything and the spell catnap from Xanathar’s Guide to Everything.

A lot of fantasy pantheons pit good gods against evil ones, but we find it more interesting when gods with conflicting world views are placed in opposition within a pantheon without sitting on opposite sides of the good/evil axis. As we’ve previously created our own travel-based cleric we here present an opposed domain of hearth and home.

In addition to the specific subclass features for this new cleric domain, this booklet also contains two new spells that a DM may wish to add to their campaign world. These spells are suitable for Hearth Domain clerics, but could also provide useful plot hooks if deployed as NPC spells. In fact an NPC cleric with the power to welcome and host the party in safety, or to cast them out into the literal or figurative wilderness can be a formidable figure in any game.

- from the publisher's blurb

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