Skip to main content

Hearts of Chaos (4E)

Game ID: GID0154318
Collection Status
Description

From publisher blurb:

Amethyst is an RPG that postulates what would occur if a true-to-book fantasy setting was forced upon our real world. How would humanity truly respond? This is not some stylized, fanciful view of Earth seen in books and on TV. It is a world with all the problems, both social and political, intact. Would we welcome the world of fantasy into our lives or would we fear its very presence?

Hearts of Chaos is a special introductory adventure for Amethyst. It was originally released in stores for Free RPG Day and is now available as a low-priced PDF. In this adventure, the characters are a small cell of a large international mercenary company, the Iron Sons. They have been handed a critical mission: A former Iron Sons colonel, Montgomery Cross, has gone rogue and vanished in the deep wilderness. He has information on cell locations and strengths, but—more importantly—the face of the Iron Sons highest ranking officer, General Chauk—a man with bounties for his arrest. Chauk believes this colonel to be a severe security risk, regardless of the state of his sanity. The characters are tasked with venturing into a no-man’s land where few humans have been, finding this colonel, and killing him.

This journey takes the group deep into fantasy, where they encounter various fae monsters, suffer a vehicle breakdown, and fall under a pagus attack (a corrupted race of fae and loyal soldiers of darkness).

This is a complete, stand-alone adventure for Amethyst. You only need the 4E core books in order to play.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek