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This document expands on the the character creation rules in Hero Kids rulebook, separating them into 9 unique classes (3 each of Strength, Dexterity, and Intelligence). It provides a method for randomization within each class as well as several variants with more player input.
Additionally, it includes optional rules for a campaign system in which characters can actually gain new skills and abilities and advice for how the GM should adjust accordingly.
This document effectively contains every official skill and ability as well as several new additions and tweaks to existing ones.
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