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In this fantasy game, one of the players take the role of the master, whose task is to prepare the game distributing several flagstones (which triggers different events when a hero stumbles upon them) and placing and later controlling the evil characters through the different halls and corridors of the board. The other players receive a "route card", which details the path their hero must follow through the game. The first to complete his route wins the game.
An obvious HeroQuest knock-off with a different interesting combat mechanics.
Year Published
1990
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