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A clever trick-taking game of faeries, witches and dwarves. Faeries represent positive points, witches negative points and dwarf cards are neutral. Highest numbered card of the type (dwarf, witch, faerie) most played in the trick wins the trick (if a tie - i.e. two dwarf cards and two witch cards - the group formed last is the type from which the winning card will come.
Year Published
1994
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