There is an expectation, born from the hobby’s origins in wargaming, that fantasy roleplaying will feature combat. While created to focus on characters and stories, many people will want to use Hippogryph to indulge in the familiar trope. Hippogryph is creativity-forward, opening up the possibility for weapons and armor to reflect greater meaning than simply inflicting damage and protecting player characters from harm.
Do not forget the power of building worlds, characters, and adventures. The description you assign to each piece should be unique, reflecting the history of your setting and character backgrounds. They can be part of a motif or symbolize a stance toward the campaign’s themes.
This volume provides the mechanics for creating enchanted arms and armor, with plenty of options to remix and develop into whatever you need. Here are the fundamentals of how things work. Now we can get out of your way and allow your imagination to shine.
- from the publisher's blurb