Collection Status
Your Rating
Description
Hordes can be viewed as either an expansion to Warmachine, or a totally separate game using the same system. Either way, it contains four new factions and is based on the same system. It is 100% compatible with Warmachine. Rather than the steampunk theme of Warmachine, Hordes focuses on the more primitive tribal powers: Trollblood, Skorne, Legion of Everblight, Circle Orboros, Farrow (pig-men) and Gatormen. They wage war with great warbeasts in place of warjacks and, instead of warcasters, have warlocks that draw power from their beasts.
Year Published
2006
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–1 of 1
Video L9rH2UAo8o4
Unknown Channel general_discussion at 3:43 sentiment: positive
video_pk 12164 · mention_pk 35565
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- creature-based war factions with asymmetric forces
- Fantasy/monster-to-human war setting within the same universe as War Machine
- tabletop miniature skirmish/battle
Comparison games
- War Machine
- Infinity
- Dust Warfare
- Mercs
Mechanics (from transcript analysis)
- asymmetric factions — Different factions have distinct playstyles and power curves.
- miniature skirmish wargame — Players control small warbands with unique abilities and resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- skirmish games in my opinion are the best way to do it
- for $35 book and for a $65 pack of guys you're set you're done you got to paint them
- they come pre-built and they come pre-primed and they come pre-based
- it's not just Games Workshop I've got a couple armies for Games Workshop
- skirmish games are the best way to do it
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–1 of 1