From the publishers blurb:
At the edge of the dour Huul Marshes lies the sleepy village of Dun Mounds. Long have the humble folk that call the tiny habitation their home lived in peace there, but an ancient evil stirs within the wetlands, eager to drown Dun Mounds beneath the dark waters of the fen. Can your heroes turn back their assault and defeat the sinister forces that guide them before the village is brought to ruin?
This challenging scenario introduces Jay L. Scott's legendary Order of Kelu Campaign©. It includes new special character classes, exciting combat and spellcasting proficiencies, magic items, spells, and much more -- content that has evolved over the 40 years of that Campaign's existence. Its first chapter has been specially-designed to work with games using miniatures and includes instructions that will help Game Masters and players make the most of its content. With pre-generated characters, referee's maps, notes, encounter descriptions and an extensive background story between its covers, although JS1 is a complete adventure in and of itself, it has been developed in such a way that it can easily be used in the context of a pre-existing campaign.
An [adventure] for PCs level 3-6.
Softcover Dungeon Module including:
74 Pages Perfect Bound
34 Encounters
13 Photographic Map Aids to help facilitate Miniatures Play
1 Dungeon Map
4 New Special Character Classes
6 Variant Magic Items
15 Spells
Original Cover Art by Chet Minton
8 Pre-Generated Characters with fully realised backgrounds