Collection Status
Your Rating
Description
From the introduction:
This is an attempt to utilize Jumpchain in a Solo RPG storytelling framework, using jump documents, random generators, and original tables. If you're tired of a free-form Jumpchain, and want to try something more involved, this might be for you.
These house rules exist to make a chain more rich, through detail and unexpected events. That's the theory, anyway.
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.