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Hungry Monkey

Game ID: GID0163220
Collection Status
Description

Once upon a time, Hungry Monkey searched for his lost breakfast bean in the jungle. He asked the other animals for help, from Swift Sparrow to King Tiger, but they all ignored his pleas. Until Tiny Ant climbed into Tiger's ear and ordered him to help. King Tiger was scared by the voice in his ear. He commanded all animals to look for the bean, and no one dared to refuse. Eventually, Swift Sparrow found the bean, and Hungry Monkey was finally happy.

Hungry Monkey is a card game where the goal is to get rid of your hand cards and collect beans. You have animal cards both in hand and in a face-down row. You must be the first to play all your cards, first from your hand and then from your card row.

You have to play cards with the same or a higher number. You can trigger an effect with a powerful animal.

If you want to play multiple games you keep track of the scoring with Bean cards. The player with the most beans at the end of the last game wins.

—description from the publisher

Year Published
2022
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video B2wUlsUHqhE Let's Talk Board Games general_discussion at 10:24 sentiment: positive
video_pk 8341 · mention_pk 24546
Video thumbnail
Click to watch at 10:24
Overall sentiment (raw)
positive
Pros
  • clever memory-based tension in a two-to-six player game
  • family-friendly with appealing art
  • fun dynamic when played with others
Cons
  • some players feel the face-down component requires memory load that can be challenging
  • slightly more strategic than pure party games
Thematic elements
  • kid-friendly animal lineup with memory and set-building
  • animal-themed cards; front-facing hand and back-facing four face-down cards
  • competitive table presence with memory elements
Comparison games
  • Spicy and Sweet
Mechanics (from transcript analysis)
  • deck_constriction_and_recovery — discarding and triggering events exposes or hides cards, affecting future plays
  • hand_vs_face_down_cards — players balance playing from hand with preserving face-down options
  • memory_and_hidden_information — four face-down cards per player must be managed with knowledge revealed during play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the learning curve here is bigger than you might expect for a wallet game, but it's rewarding
  • the artwork is stunning and the components fit in a wallet-sized package
  • Unlock! Kids has no app on purpose and is great for family play
  • this is a very family-weight game, very puzzly and relaxing
  • AP inducing but still a lot of fun when the group clicks
References (from this video)
No references stored for this video.
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