Skip to main content

Hybrid Class: Gun Adept

Game ID: GID0163784
Collection Status
Description

From publisher blurb:

Mixed Magic and Firearms comes to Pathfinder with magic bolts and hot lead!

The sounds of battle ring different for those with arcane guns. The thunderous rhythm of gunpowder swelling in the ears and the crackle of spell energy causing arm hairs to stand on end is the heartbeat of the gun adept.

Carriers of magical blood that bonds with alchemical black powder, gun adepts are a rare breed of individuals. With the advance of technology to provide simple, often faulty, firearms, gun adepts are akin to sorcerers with innate magic that can only manifest their powers when holding a bonded fire iron. With this bond they are able to inscribe standard firearm ammunition with runes allowing it to be charged with arcane energy before pulling the trigger, resulting in a multitude of effects. Timing is everything to a gun adept and the pace of their casting ability is key. However if they were to burn out, they still hold in their hand a trusty sidearm that can get them till sunrise.

The gun adept material originally appears in Liber Xpansion.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek