Skip to main content

I Expect You to Die 2

Game ID: GID0164300
Collection Status
Description

The game begins four days before the events of the tutorial. The Agent goes through several tests before falling unconscious from some smoke gas. The game takes place at some point in the 1960s, with the Earth being divided into four different regions: The Hudson Federation in North America, the Mediterranean Commonwealth in Europe, the Pacific League in Asia and Oceania, and South Atlantic Union in South America and Africa. The player, simply known as the Agent, is a spy at the Enhanced Operatives Division, a part of an organization known as The Agency.

Gameplay is similar in concept to escape room games, where the player must solve puzzles in a limited environment in order to progress through the game. However, rather than escape, the goal is generally related to accomplishing various goals given to the player, such as destroying a laser, defeating a henchman, or disarming a bomb. The game is largely controlled through motion control to emulate the use of ones arms, and a button press to activate telekinesis, which allows for items to be transported directly to the player.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek