I Was a Teenage Exocolonist is a narrative RPG with a card battling system and a queer-friendly science fiction vibe.
Explore, grow up, and fall in love. The choices you make and skills you master over ten years will determine the course of your life and the survival of your colony.
Features
800 story events - too much to experience in one lifetime, but luckily you'll have many.
250 battle cards - loosely based on poker rules, make the best hand from cards like Up to your Knees in Mud (adjacent cards get +1) and Testing on Humans (cards to the right become blue)
30 endings - find every way to die, aim to become Governor one day, or live a simple life as a botanist and let others take care of the monster-slaying.
25 jobs - goof off behind the counter as a depot clerk, or join a survey team and chart the Valley of Vertigo.
15 skills - will you focus on empathy and organization, or train up your toughness and bravery?
10 dateable characters - dogboys, aliens, hot politicians and cold-as-ice killers. Can you guess what your childhood friends will grow up to be?
Source: The Game Press Kit.