Skip to main content

Iberian Gauge

Game ID: GID0164800
Collection Status
Description

The morning stretches over the tops of the tall, rugged mountains that dominate the Iberian Peninsula. Hammers ring, iron on iron, fighting stubbornly for every inch of new track against the unforgiving and unyielding terrain. The age of the railroad is coming to Iberia, but it won’t be easy…

In Iberian Gauge, you will invest in railroad companies during Stock Rounds. In the Operating Rounds, each share of stock allows the shareholder to build track for that company, in the order those shares were purchased. But building in such hostile terrain is expensive! Leasing track from other companies reduces cost and keeps your railroads expanding. Failure to expand will sink your stock values, leading to ruin!

Year Published
2017
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 1 · neu 0 · neg 0
Mentions per page
Top
Showing 1–4 of 4
Video l19C2U_sq_Q Jungus Games general_discussion at 13:13 sentiment: positive
video_pk 10589 · mention_pk 31190
Video thumbnail
Click to watch at 13:13
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Rail transportation
  • Railway network in Iberia
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Two-page style rules mentioned
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am really looking for feedback from people because this is something very new
  • Cube rails games have kind of grabbed a hold of my brain in a really interesting way
  • Trans-Siberian Railroad is a wacky game
  • I am in the throes of infatuation with this new genre of gaming
  • I would really appreciate you considering that
References (from this video)
No references stored for this video.
Video bHUwNnq-pjI John Gets Games general_discussion at 1:04 sentiment: mixed
video_pk 8157 · mention_pk 23934
Video thumbnail
Click to watch at 1:04
Overall sentiment (raw)
mixed
Pros
  • Engaging rail-route planning with light engine-building flavor
  • Nice thematic flavor for train hobbyists
Cons
  • Mechanics and scoring could be opaque for new players
  • Availability and visibility are limited (unknown publisher/designer)
Thematic elements
  • Rail networks, logistics, and competition over routes
  • Railway construction in the Iberian Peninsula (historical rail expansion theme)
  • Abstract/engine-building with route planning flavor
Comparison games
none
Mechanics (from transcript analysis)
  • route construction and network optimization — Players place/activate routes to connect cities and optimize resource flow while competing for limited corridor spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I’m cautiously excited if that makes sense.
  • Stone Age is a great recommendation because it really helps explore worker placement without an overload of rules.
  • Cheez-its are the number one around here.
  • Rivet Heads is being published by New Mill Games, which is a publisher with a small team.
  • Tiny Epic Galaxies is my favorite Tiny Epic game after trying most of them.
  • I ended up stopping formal reviews because they were taking the joy out of the hobby for me.
  • Dominant Species Marine tweaks the worker placement, making it a bit lighter on overhead but still chaotic.
References (from this video)
No references stored for this video.
Video UwopanGvdQc jongit's games general_discussion at 0:56 sentiment: positive
video_pk 468 · mention_pk 1370
Video thumbnail
Click to watch at 0:56
Overall sentiment (raw)
positive
Pros
  • Beautiful map art and component quality in Capstone reprint
  • Rich inter-player politics and collaboration opportunities
  • Clear cycle of stock purchase, build, and dividend timing
  • Generally smooth flow with limited auctions (compared to some peers)
  • Strong thematic integration of economic and infrastructural growth
Cons
  • Can demand careful bookkeeping and multi-layer planning
  • Late-game nationalization can be punishing and dramatic
  • Rules and interactions may present a steep learning curve for newcomers
Thematic elements
  • Railroad expansion with stock market mechanics and city growth
  • Iberian Peninsula, railroad development and competition
  • explanatory with observational impressions and examples
Comparison games
  • Trans-Siberian Railroad
Mechanics (from transcript analysis)
  • City expansion and dividends — Developing urban spots increases dividends and can amplify stock price increases.
  • Construction rounds — During construction, players place trains for the owning stock's company, proceeding through the list in order.
  • Dividends and stock value — Dividend track increases when urban spots are built; stock values rise with placements and dividends.
  • Leasing and treasury transfers — Cash flows between treasuries as trains are built and funds can be shifted to support other companies.
  • Nationalization — Phase shift can nationalize stocks, alter payouts, remove cubes, and shift strategic dynamics.
  • Stock buying rounds — On stock rounds, players buy one stock per turn (potentially more) by paying from their personal pool into the treasury.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's got great art on the map and a really nice looking box as well as some better components
  • it's definitely a collaborative experience
  • the main way that these companies get money is through stocks being purchased as well as dividends happening
  • you can strategically try to bankrupt one company if you don't want it to do very well
  • I really like this game
  • tiny decisions can have massive ramifications
References (from this video)
No references stored for this video.
Video Kep_C1q8ogM Rolling Dice and Taking Names general_discussion at 33:00 sentiment: positive
video_pk 358 · mention_pk 1081
Video thumbnail
Click to watch at 33:00
Overall sentiment (raw)
positive
Pros
  • clear stock/rail mechanics
  • accessible rules
  • tight economic decisions
Cons
  • endgame calculations can be heavy
  • thematic appeal may be niche
Thematic elements
  • railway network development and stock market dynamics
  • 19th/early-20th century Iberian railway expansion
  • historical/abstract
Comparison games
  • Irish Gauge
  • Ride the Rails
  • City of the Big Shoulders
Mechanics (from transcript analysis)
  • stock market / share pricing — First round shares are priced; dividends are paid from the bank; players manage capital to maximize income.
  • track building / leasing — Players invest to build rail lines and lease track to others, using company money to build.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this may be my favorite of the three iron rail series games that we've played
  • Meadow is designed by Clemens Kalicki
  • the loop is basically being able to take the same actions again during your turn
  • Dimension this game had a lot a lot more attention to it than what i was expecting
  • not innovative in the sense of what you're doing of collecting sets and turning them in but i do think adding in the co-op aspect of it
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–4 of 4
View on BoardGameGeek