From publisher blurb:
The world has never been as dark as it was in its earliest days.
The Forest. The Mountain. The Sea. The Winter. The Night. The Dead. The Living. The Others. Everything was a threat. Everything was an enemy. Everything was a danger. And then, the Wise came, turning the people to the People. However, the Wise are so few, and they are blinded by their power- and the darkness is so, so deep. The People must fight. The People must protect. Be them farmers and traders, potters and hunters and priests, each has their own role to fulfil, and to keep the People alive for one more night.
The world may be at its darkest- but the fire has never shined as bright as then.
Igniting the Fire is a Sundered World expansion, meant to give the tools to run and play a Hunter Chronicle during the Neolithic. This books includes:
The many threats and enemies against the People must fight in order to survive, be them the hungry dead, the disastrous Wild Hunt or the murderous Others.
Special roles for the People who uphold the Vigil, be them the emissaries of the Healers from the Forest, the outcast Grave-Stricken who speak for the dead or the barbarian communities who were Banished from the People.
Two conspiracies which may have existed among the People- the Hunter Wolf Cult and the Guardians of the Flame.
A new template to be used for both protagonists and antagonists, either for modern or Neolithic times- the Rmoahals
New Endowments, the future which waits for those first carriers of the Vigil, and more