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Description
The players take turns to roll and move. If a ghost appears on the special die, it causes the pawns to flee in panic. If they stand on an even number (2, 4r 6 etc.) they dash 5 spaces forward, from an odd number (1, 3, 5 etc.) they go 5 spaces back. The first to reach space 100 wins the game.
The game was published in the magazine Frösi Nr. 8/87.
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Year Published
1987
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