Collection Status
Your Rating
Description
Each handyman, by taking the card that comes to them at the beginning of the game, gains a power. It can only be used once in the game; it is then discarded.
Nicodemus: Earn 1 charcoalium for each repaired machine in your workshop.
Philomena: Exchange one of your repaired machines with one of your broken machines of an equal or lower level. The effect of the machine thus repaired is not applied.
Agrippine: Exchange one of your broken machines with any other unreserved machine on the bric-a-brac of an equal or lower level.
Felideus: Exchange one of your assistants with another available assistant from the meeting room.
Zadock: Regardless of your position on the bric-a-brac, you play first during this phase.
—user summary
Year Published
2018
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.