Publisher's blurb:
"When raw force isn’t sufficient, you aren’t using enough."
Imperials specialize in the ways of Drive Weapons, modified armaments designed to unleash exceedingly powerful attacks. They can pinpoint and abuse an enemy's weak spots by knocking down the target, or through unleashing powerful elemental blows. They center around dealing massive damage in singular strikes, rather than protracted damage through multiple small attacks per turn. As they gain experience, imperials learn new attacks to unleash and features that help make the most out of every swing.
The Imperial is a 5e class inspired by a class of the same name from Etrian Odyssey IV. The goal of this class was to create a player option with similar damage output to melee Fighters or Paladins, but with more complex decision making and combat abilities while staying mostly true to the source material.