From publisher blurb:
Independence Night is an introductory adventure for the Contagion Revised Edition Role Playing Game. The world of Contagion is a dark and terrifying place. On the surface it is no different than the world you and I live in. Most people go on about their lives never realizing the terrors that walk among them. Despite humanity's vast ignorance, the horrors are there. Demons walk the night. They plot the demise of Heaven's army, but even they are not a wholly united front. Sometimes the struggle is within their own ranks...
Independence Night is an excellent introduction to the Contagion setting. In this adventure, vampires and dhampirs in the Wisconsin Dells are played as pawns in the struggles of demons. Whether the characters will play nice with others remains to be seen...
Independence Night is designed for 4-6 players of 1st to 3rd level. People familiar with other role playing games will find something unusual in the design concept of Independence Night. Rather than being a linear module with events that go from point A to point B, this adventure offers a story seed. Basic events are illustrated, along with character snapshots. The ending is left open and ambiguous, for the Gamemaster to decide.