Skip to main content

Informant 2.0

Game ID: GID0168603
Collection Status
Description

From publisher blurb:

Jessica Johnson is just your typical immigrant-American housewife trying to fit into a society that she wasn't born to. That is to say, she is if your typical housewife wields tremendous psychic powers and sells secrets to the highest bidder as a hobby!

Can your heroes stop the invisible mental machinations of the Informant?

Created for use with the Second Edition of M&M, Enemies A to Z: Informant provides you with a pre-generated super-villain character to drop into your campaign.

Designed to be used as a recurring super-villain, or in a one-time appearance, the Informant has been statted at PL7, PL11 & PL15 to provide flexible use for any psychic, street-level, or superheroic M&M campaign.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek